Tweak Pal capture rates, EXP multipliers, day length, and all server parameters from PalWorldSettings.ini.
Set an admin password and use in-game admin commands to manage your world and players.
Palworld is CPU and RAM hungry, our hardware is tuned to keep the server stable under load.
Always-on enterprise mitigation keeps your base-building sessions online without interruption.
Automatic daily backups of your world and save data. Restore any backup with one click.
File manager, console, SFTP access, everything you need to manage your server in one place.
Palworld's dedicated server is genuinely demanding, and it is the most common reason a cheap host feels bad. Every Pal in every base is being simulated, and that continues whether or not anyone is online to watch it happen.
Every Pal in every base keeps working whether or not anyone is online, so a Palworld server's memory use grows with what your group has built rather than with how many people are connected. Starter's 6 GB suits a handful of friends and a couple of bases. A guild with several developed bases wants Pro's 8 GB, and Elite's 10 GB with 300% CPU is there for a large shared world running plenty of automation. If a host is offering you Palworld on 2 GB, what they are offering is a world that stutters once your bases get interesting.
PalWorldSettings.ini is fully yours here, and a few values change the feel of a server more than everything else combined. Capture rate decides how long the early game lasts. EXP rate decides whether levelling is a grind or an afternoon. Day length decides how much of your session is spent in the dark.
These are much easier to agree on at the start than to change once your group has fifty hours in. A common setup for a friends server is a slightly raised capture and EXP rate and a longer day, which keeps the survival loop intact while removing the parts that feel like homework. Everything is editable from the panel, and the server restarts in seconds.
Pals keep working when you log off, which is one of Palworld's better ideas and also the source of most unpleasant surprises. Bases can be raided, food stores run down, and a badly balanced base will have eaten itself by the time you come back.
Raid frequency and base damage are the ones to decide on deliberately rather than leave at default, particularly on a server where people play at different times. Daily backups cover you either way: if a raid goes badly or a base gets flattened, restoring is one click, and you keep the world rather than starting again.
Quick answers about world settings, performance, and pricing.
Your server is deployed automatically and is ready in under 5 minutes after checkout. Log in to the panel, set your world options, and start playing.
Around 6 GB for a small co-op world, 8 GB once a guild has several developed bases, and 10 GB for a large shared world. Palworld simulates every Pal in every base, including while you are offline, so memory use tracks how much your group has built far more closely than how many people are online.
Yes, all of it. Capture rate, EXP multipliers, day length, raid frequency, base damage and the rest are yours to set from the panel.
Yes. Every server is created with its own random admin password, which you can read and change under Startup in the panel. Enter it in-game to manage players and the world.
Every plan takes automatic daily backups of your world and save data, restorable with one click.
Plans start at $10/month. Your first month is 50% off, applied automatically at checkout.